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Old Mar 26, 2007, 09:07 AM // 09:07   #1761
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Originally Posted by Phantom Flux
Let's keep this real. The posters that are rooting for GW2's release are honestly just trying to brown nose to Gaile Gray and ArenaNet just to merit on their good side regardles if deep down what's to become of GW2 is just bad,unless they are one of those players who started GW1 so late that they feel left behind and to have absolutely no character migration in GW2 would give them somewhere to actually start. It is absolutely the equivelent to the Celebrity feud between Rosie O'Donnel and the Donald Trump: Where Rosie gets bashed for telling the truth about Donald by a public-band wagon, yet behind the scenes they agree with everyword she says, but is afraid to admit it in hopes the Donald would slip them a check. Although, I wouldn't mind getting a piece of that check. Shoot atleast you are getting quite some cash to kiss booty. However, Arenanet isn't giving us a tangible benefit.

And of course the ones keeping it real are the ones booing GW2's release for swiping out the appeals about GW1: The non-overwhelm of grinding to level 50 to 100. Thank goodness there is still no subscription fees, but GW1 does have a flexibility for the real life-busy consumer that have a job (not all having to deal with Computer games.)

Gaile, honestly how many people's opinions did you really get when you decided to "mingle" with the players? 2, 3? 6, right before you decided, "Ok I've given my shine and got my praise, I can go now."? I'm not trying to dog you, but GW2 is really seemng to be the WOW/Everquest-knock off. I mean you don't want to use the term "grinding" since its not the convenient term, but it does turn off a lot of the real consumers. GW did seem to target a lot of players, especially the ones with a life. (No a 16 year old Nerd working for the Yearbook staff isn't a life LOL), but our just now taking the target only to the consumers who have nothing to do in their real life but gain massive weight, eat cheese curls and play GW2 and every Online RPG they can get their hands on.

GW1 is a really good game. You can really accomplish enough to just rest it aside and come back later on such little spare time and do anything, but with GW2 I can imagine most of the consumers appearing on the Tyra Banks show, titled episode, "I my name is _______ and I have a RPG addiction." or the MTV Diary: The Lifeless RPGer. - Oh wait they already showed that episode. I really hope GW2 really steps up to the plate, for Arenanet's sake.
[email protected] Tyra Banks bit m8. I have agree with you. A lot of us in the Philippines are already expecting our shipment of GW2 doesn't result in demanding a refund. I play WOW, Everquest and GW, but only depending on what's boring me atm. If GW2 is too much like WOW (leveling to 100 is a lot, takes a lot of time.), then I'd just stick to WOW. Atleast that game is very much better established for that type of MMO.
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Old Mar 26, 2007, 09:38 AM // 09:38   #1762
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Quote:
Originally Posted by Phantom Flux
Let's keep this real. The posters that are rooting for GW2's release are honestly just trying to brown nose to Gaile Gray and ArenaNet just to merit on their good side regardles if deep down what's to become of GW2 is just bad,....unless they are one of those players who started GW1 so late that they feel left behind and to have absolutely no character migration in GW2 would give them somewhere to actually start.
Brown nosers are everywhere. Just get to used to it. This is a forum. It happens. I don't like the idea of the anti-character migration. The monument sounds nice, yet it is just a waste of time.

Quote:
And of course the ones keeping it real are the ones booing GW2's release for swiping out the appeals about GW1: The non-overwhelm of grinding to level 50 to 100.
You are not the only one that feels that way. This level grind is just going to create additional discrimination on a lot of lower players, "You can't be on my team because you aren't level 100." That's going to suck.

Quote:
taking the target only to the consumers who have nothing to do in their real life but gain massive weight, eat cheese curls and play GW2 and every Online RPG they can get their hands on.
Hahahahahaha! I actually have a great figure. I'd probably lose it if actually had all that time to play those games too. I wonder how much Gaile weighs?

Quote:
GW1 is a really good game. You can really accomplish enough to just rest it aside and come back later on such little spare time and do anything,
Guild Wars is my favorite out of all the other MMOS. Once you get to level 20, that's pretty much it. You can still develop your toon w/o getting level discrimination. Although you might get subjected to build-discrimination if you ping your build and don't display a cookie cutter wiki-version.

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I really hope GW2 really steps up to the plate, for Arenanet's sake
I hope so too. Truthfully, we can't make that many assumptions off what we just read of the first post of this thread. Or can we? If Gaile's quotes are suppose to be the marketing pitch for us to buy GW2 clearly it isn't a good one or we'd all be in agreement.
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Old Mar 26, 2007, 09:53 AM // 09:53   #1763
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Well , if i can't transfer chars i won't buy gw2
nearly 1.5 years for nothing , i know they say they won't leave behind gw1
But if your realistic , it WILL be left behind sooner or later

Hopefully they find a solution , coze i'm sure many think the same bout the transfer of chars .............
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Old Mar 26, 2007, 10:06 AM // 10:06   #1764
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Quote:
Originally Posted by Snelle Eddy
Well , if i can't transfer chars i won't buy gw2
nearly 1.5 years for nothing , i know they say they won't leave behind gw1
But if your realistic , it WILL be left behind sooner or later

Hopefully they find a solution , coze i'm sure many think the same bout the transfer of chars .............
I agree. Along the 50% that voted on that closed poll and the ones that didn't.

GW2 would make better sales if it was allowed character migration. Not everyone cares to buy Prophecies first. Chances are a lot of people will wish to get straight to the chase and buy GW2 since it would be new and something to not feel left back on. And then to buy GW1 (including all three campaigns) just to migrate. Or even the other way around. That would be good money.

To not allow character migration (even though it would be set a century fowards *coughs* Chrono Trigger), bad money, just a waste of space.

Last edited by Phantom Flux; Mar 26, 2007 at 10:09 AM // 10:09..
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Old Mar 26, 2007, 10:07 AM // 10:07   #1765
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Originally Posted by boko
Drop your Lilo and Stitch complain. From the start, Anet was ALWAYS taking inspiration form other sources. Charrs are harldy what i would call ORIGINAL. They are as much a rip off of Kilrathi as Asuras are from LiLo and Stitch. And on paper. they both seem out of place in a Heroic-Fantasy world.

Anet was always taking inspiration form other stuffs. Factions environment is also a blatant rip off of asia and Hong Kong. Night-Fall is a rip off of Egypt and its cultures. The story of a prince that goes and dies on the way is neither original too. Nor are centaurs or tengus.

Just because YOU suddenly realised that Anet is taking inspiration from other sources, does not mean that they are selling out to other MMO or games. Anet has always been doing that. It's YOU that think they are suddenly selling out to other MMO because they are ripping off from other sources when they were already doing those stuffs.
I LOL'd at the Wing Commander remark. BTW the charr are more like dogs and the Kilrathi more like kitties :] For god sakes I have the game on my old pc. Just thought I'd clear that up.
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Old Mar 26, 2007, 10:25 AM // 10:25   #1766
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Originally Posted by Fluffyx
I LOL'd at the Wing Commander remark. BTW the charr are more like dogs and the Kilrathi more like kitties :] For god sakes I have the game on my old pc. Just thought I'd clear that up.
So do i... Maybe you should replay the game already ... You do realise that Charr comes in more than one type... do you? The Charr melee warriors looks more like a dog and the Shaman and FlameSeekers look more like lions/cats ...The Kilrathi in the old pc game looks similar to the 2nd class... And the Kilrathi in movie actually look more like the charr berserker...

And Animalppl vs human ...wow ..that is such an "original" concept.

In the end, Anet was already taking reference from other games and other stuffs. Not that it is a bad thing.

Want more examples? Shiro looks similar to Takeshi Kaneshiro in Onimusha with dual sword... Lich looks like the generic bad ass from any other tv shows...the main bad guy in Dungeons and Dragons tv show?

Last edited by boko; Mar 26, 2007 at 06:33 PM // 18:33..
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Old Mar 26, 2007, 11:52 AM // 11:52   #1767
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Originally Posted by arcanemacabre
They are not stopping further chapters on GW1 in favor of working on a new game. They are stopping further chapters on GW1 because they feel it's getting "bloated", which is something a lot of people have been complaining about, too. The more and more outposts/towns, missions, explorables, etc. there are, the fewer the people there will be in each of them, because they are diluted.

Each time a new chapter was released, there were always a lot of threads claiming GW is dying, with references to more and more desolated outposts. This was obviously not due to the playerbase leaving, but more to do with it being thinned out because of more and more areas they could be in. This is detrimental to the game as a whole.

Eye of the North addresses this by being an "expansion", and not an entirely new continent. Even still, there are three full-sized continents and that's just too much for the style of play GW has. They felt like they had to add heroes to make up for the thinned out parties in Nightfall, while not really addressing the real problem of an ever-expanding game.
don't you think having the playerbase split between two separate games is just going to make the desolated outpost problem 10x worse? atleast with gw1 you have factions characters in elona and such :/ plus... are gw2 expansions not gunna add new areas? I'm fairly certain it will.... then gw2 will be spread out more... and of course still spread between gw and gw2...
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Old Mar 26, 2007, 12:45 PM // 12:45   #1768
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Yah i too hope that they wont change the lvl cap...
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Old Mar 26, 2007, 12:57 PM // 12:57   #1769
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You can debate all those features all you want, but I AM sure of one thing. All those people whining about how they just wasted time and won't be moving on to GW2 won't be missed. Adieu.
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Old Mar 26, 2007, 01:01 PM // 13:01   #1770
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I agree with Onarik, not gonna miss you guys^^. Personally I don't see why this thread needs to remain open. All of the information needed is on the very first page, and any sort of speculation going on is quite pointless and unwanted.

The rest of this thread is just trash talk and scraps for trolls (no capital T for you, sorry), which isn't so hard to come by, since alot of people are pissed off with this thread because of 'them'.
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Old Mar 26, 2007, 01:03 PM // 13:03   #1771
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Quote:
Originally Posted by Miral
don't you think having the playerbase split between two separate games is just going to make the desolated outpost problem 10x worse? atleast with gw1 you have factions characters in elona and such :/ plus... are gw2 expansions not gunna add new areas? I'm fairly certain it will.... then gw2 will be spread out more... and of course still spread between gw and gw2...

...in at least 2 years from now. Don't see that as a problem, sorry.
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Old Mar 26, 2007, 02:04 PM // 14:04   #1772
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Wow, a week after the big announcement and still, "OMG, this is gonna kill Guild Wars!!111"

OK. Some people need to step back and look at the big picture:

Guild Wars 2 is gonna sell like hotcakes. Why? No Monthly Fees.

Why did we all buy Guild Wars in the first place? We didn't know if it would even survive the first month, yet we bought it. We didn't know exactly how it was going to work, and we still bought it.

Same thing with Guild Wars 2: It will sell millions of copies, no problem.
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Old Mar 26, 2007, 02:16 PM // 14:16   #1773
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Originally Posted by Onarik Amrak
You can debate all those features all you want, but I AM sure of one thing. All those people whining about how they just wasted time and won't be moving on to GW2 won't be missed. Adieu.
Anet will think diff to it , every person is $$$$$$ , and as it looks now
they sure will loose lots , also the fact that many people who play GW also play WoW too so why would they wanna start from scratch whit a WoW clone ?
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Old Mar 26, 2007, 02:18 PM // 14:18   #1774
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better yet stop the complaining bout gw2... sigh its 2 years away and still everything is possible. so i think all people should stop whining about this and just w8 for it
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Old Mar 26, 2007, 02:58 PM // 14:58   #1775
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I dunno about everyone else, but GW2 sounds really interesting to me; I'm a sucker for content (and the new movement system!). Having said that, while I'll still hate to have to leave my old characters behind, I won't whine about it and instead spend what is possibly the last two years of GW as we know it enjoying GW as we know it. Thank you.

Geez, the wangst.
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Old Mar 26, 2007, 03:09 PM // 15:09   #1776
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Quote:
Originally Posted by Snelle Eddy
Well , if i can't transfer chars i won't buy gw2
nearly 1.5 years for nothing , i know they say they won't leave behind gw1
But if your realistic , it WILL be left behind sooner or later

Hopefully they find a solution , coze i'm sure many think the same bout the transfer of chars .............
transfering your character over? in terms of what?



skills gained? - the skills in GW2 may be (probably are) totally different... not to mention the classes will probably be different as well... I doubt that they will start out with dervish and paragons as playable races.... but if you as a core profession get to transfer your character and I dont....that isnt fair...so that does not make much sense.

level attained? - the level cap will be different anyway..so you want them to bump you up to lvl 100? or maybe give you a head start at levl 20? with the first point in mind....that does not make much sense.

equipment claimed? - we may be able to do this but are uncertain to the details.... obviously most of the equipment cannot transfer as the armour/weapon/currency system will likely change.

titles sustained? - we have already learned that your name and titles will most likely be able to transfer. so QQing about transfering things such as these does not make much sense.




dont be afraid of change my friends, for it is a part of life. And learning to adapt will grant you the will to survive.


/end sermon
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Old Mar 26, 2007, 03:26 PM // 15:26   #1777
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wow guys stop bashing anet and the game YEARS before it comes out give em a chance and wait and see
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Old Mar 26, 2007, 03:30 PM // 15:30   #1778
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Weapons should be interesting and probably fair becuase you will need certain attributes so therefore you couldn't use it at the start
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Old Mar 26, 2007, 03:53 PM // 15:53   #1779
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Originally Posted by shoyon456
yes yes, a new game very nice for you who didn't try to accomplish anything
however, some of us spent invaluable time and effort to get items, armor, and minipets.
Umm, I've spent hundreds of hours trying to accomplish things - developing multiple characters and beating the 3 campaigns and getting them armor/items/titles - and yet I'm in favor of starting fresh. If the hall of monuments displays titles and maybe a case of "gramp's" weapons and armor that would be plenty enough to make me happy. And aren't you going a bit overboard with the "invaluable time" comment? After all, this is a game, and you chose to spend your "invaluable time" on it, yes?

Quote:
Originally Posted by shoyon456
The thing that bugs me most is minipets... they'd actually care enough to transfer those over but not some of the fow armors and tormented weps we've earned?! some of these "unique" weapons it speaks of transferring sounds like it wont just be a run of the mill weapon and that anyone in GW:EN could get them. I am seriously disappointed that what I worked for in Gw1 will essentially become obsolete and stuck in the dying half of guildwars.
One more thing... gaile please clarify this "Hall of Monuments" and transferring! There needs to be like a scribe issue or some official in depth thing from anet issued. Thank you and have a nice day!
Minipets will probably be the easiest things to move over, because you just need to reproduce the model and then it does it's own thing. From the sounds of it, GW2's new graphics engine will factor in new environmental/physics effects, so it would likely require a lot of work to transfer weapons and armor over -- especially armor, because the character models will probably be all different as well... which probably makes the minipets the most easiest "objects" to transfer over. Also, they don't represent wealth IMO (at least not intrinsically), unlike armor and items. If you're going to allow armor and items to be transferred, while not gold? That way the leet "upper class" of GW1 can stay that way in GW2 and totally screw up the economy from the very beginning.


Quote:
Originally Posted by Phantom Flux
Let's keep this real. The posters that are rooting for GW2's release are honestly just trying to brown nose to Gaile Gray and ArenaNet just to merit on their good side regardles if deep down what's to become of GW2 is just bad, unless they are one of those players who started GW1 so late that they feel left behind and to have absolutely no character migration in GW2 would give them somewhere to actually start.
Good idea... yes, let's keep this real. I'm excited about GW2, and for learning more about it as it develops. While I have not been pleased by every single thing ANet has done -- and I will gladly point them out (no auction house and no barber npc, as well as some of the skill changes and economy decisions), on the whole I think they've done an incredible job with GW and with listening to the players, and this gives me hope and faith that they can do it again with GW2 -- and even better now that they have the experience of GW1. And how are we to know what will become of GW2 when so many of its features are yet unknown/to be determined? I will continue to point out problems where I see them, but the future looks bright to me. Does this make me a brown noser?

I've been playing GW since around the 2nd week of release, and I certainly have stuff that could transfer over, but I am against transfer of anything besides minipets, maybe titles, and a display case for armor/items. Why? Because GW2 will be a different game. It will have different mechanics and different leveling, character, and questing systems, and I for one want to explore it from the beginning. Why would you even want to start out at maxed level with maxed weapons and armor? I can kind of understand the desire to continue on with your current characters, but then you'd miss so much content... it doesn't seem worth it to me. Not to mention the character models will likely be different so, as there would be no equivalent to our current characters, the only option would be to make a direct transfer (and either have the characters use GW1's models and appear crude, or make the dev team create new models for all GW1 characters/combo's which is a waste IMHO). Also, everyone who did start GW1 late, or started with GW2, would be at an unfair disadvantage because they would have to start with nothing while veterans would get to run around with their leet gear. IMHO, a new game should = a new start.



Quote:
Originally Posted by Phantom Flux
It is absolutely the equivelent to the Celebrity feud between Rosie O'Donnel and the Donald Trump: Where Rosie gets bashed for telling the truth about Donald by a public-band wagon, yet behind the scenes they agree with everyword she says, but is afraid to admit it in hopes the Donald would slip them a check. Although, I wouldn't mind getting a piece of that check. Shoot atleast you are getting quite some cash to kiss booty. However, Arenanet isn't giving us a tangible benefit.
I'm sorry, but the similarities evade me on this one. Apparently I disagree with you, and behind the scenes I still do... feel free to pay me if you wish, but that won't change my opinions.

Quote:
Originally Posted by Phantom Flux
And of course the ones keeping it real are the ones booing GW2's release for swiping out the appeals about GW1: The non-overwhelm of grinding to level 50 to 100. Thank goodness there is still no subscription fees, but GW1 does have a flexibility for the real life-busy consumer that have a job (not all having to deal with Computer games.)
Umm, once again, neither you nor I know all the details. We have yet to see how the leveling system will work... whether it will be purely cosmetic, whether it will be a cap of 21, 50, 100, or unlimited, and how levels will be achieved and how fast. So you aren't really keeping it real... you're just booing at change, or for the sake of booing.

Quote:
Originally Posted by Phantom Flux
Gaile, honestly how many people's opinions did you really get when you decided to "mingle" with the players? 2, 3? 6, right before you decided, "Ok I've given my shine and got my praise, I can go now."? I'm not trying to dog you, but GW2 is really seemng to be the WOW/Everquest-knock off. I mean you don't want to use the term "grinding" since its not the convenient term, but it does turn off a lot of the real consumers. GW did seem to target a lot of players, especially the ones with a life. (No a 16 year old Nerd working for the Yearbook staff isn't a life LOL), but our just now taking the target only to the consumers who have nothing to do in their real life but gain massive weight, eat cheese curls and play GW2 and every Online RPG they can get their hands on.
And again, you don't know how GW2 will work, but considering the awesome game they've made with GW1, and considering who ANet is, I seriously doubt they will make a WoW knock off. And considering all that, don't they deserve to be given a chance?

Quote:
Originally Posted by Phantom Flux
GW1 is a really good game. You can really accomplish enough to just rest it aside and come back later on such little spare time and do anything, but with GW2 I can imagine most of the consumers appearing on the Tyra Banks show, titled episode, "I my name is _______ and I have a RPG addiction." or the MTV Diary: The Lifeless RPGer. - Oh wait they already showed that episode. I really hope GW2 really steps up to the plate, for Arenanet's sake.
I agree with you -- GW1 is awesome and I hope GW2 rocks even harder. But you can get just as addicted to GW as any other game. I doubt GW2 will completely turn its back on GW1 -- I believe GW2 will take the cool aspects of GW1 and improve on them... not making a WoW clone, but making a GW that's even better. (and hopefully has an auction house and barber npc )

Last edited by raven214; Mar 27, 2007 at 12:41 AM // 00:41..
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Old Mar 26, 2007, 05:45 PM // 17:45   #1780
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I can't read all the posts, as I have a job during the day and GW during evenings I do appreciate the headlines at the beginning of the thread.

I have not read the article, but once the mag comes out, I'll be first running around with an Asura mini... if my daughter doesn't beat me to it, that is

Re: level cap & grinding
Grinding for the purpose of grinding is not fun. However, I'd like to know what level my char is even though I get no additional benefit from being higher level. It also all depends on how it's done. In GW, for example, I never had to go around killing monsters so that I was strong enough to do the quests. If that's kept, then no problem. I also like being as strong as someone who spend longer time playing. There are currently many aspects of the game that encourage grind, with no benefits aside from aesthetics, e.g. armors, titles, skill choices. It's all in how it's done, and with regards to this, "In ANet I trust!"

Re: no more classes
*Sob* That's an aspect I truly enjoyed, playing new classes with each new release. I'd replay the original campaigns just to have new classes. Terribly disappointed - please reconsider? There must be ways to greatly simplify adding new classes, no?

Re: classes
Woohoo! Sweet! Any details on what that might provide would be greatly appreciated. If the race is purely esthetic, that's great too!

Re: GW=>GW2 benefits
Hall of munoments sounds awesome. I like restarting new chars anyway, but the ability to bring over achievements is a great bonus. One way to deal with gold or items would be that you would have to donate them into a special time capsule-type of chest, and once donated, you can't retrieve it back. The item is transferred to your GW2 account. Just an idea.

Re: PvP vs PvE
I'm starting to get into PvP, and I think PvP and PvE will live forever. It's all in the implementation, and as far as higher level cap and continued character development goes, I repeat myself: "In ANet I trust"

PS: hope the Dervish gets a new form. We PvE'ers all know what that would be
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